(First Year Undergraduate)

Design and Media Team - Module Web-site

Dr John A. Bullinaria

j.a.bullinaria@cs.bham.ac.uk


I no longer teach this module, but this web-page is now sufficiently widely used that I will leave it in place. It contains all the overheads and handouts used in the lectures, details about the assessment, useful web-links, and so on, for the academic year 2008/9.


This module introduces students to analysis and design, particularly 'interaction design' (designing the interaction between a software system and the user) through the construction of a small system which appropriately employs a range of media. It also offers a first introduction to the importance of team working in software construction, project management, and of preparing reports and presentations.

Aims and Learning Outcomes

For formal details about the module aims, learning outcomes and assessment you should look at the official Module Description Page and Syllabus Page.

Assessment

Assessment is 100% continuos assessment based on a multimedia product, a presentation and a written report produced by a team of five students.

The Assessment Specification details exactly what is required, the deadlines, and so on.

Some Suggested Milestones will give you an idea of how your work should proceed to meet the deadlines.

Please check the provisional Assessed Presentation Timetable and advise the lecturer of any clashes with other timetabled activities.

The final assessment mark awarded to each individual will depend on the mark awarded to their team, their contribution to the work of the team, and their attendance at the weekly meetings with the Team Tutor. The Work Contribution Form allows each team to specify what they believe to be the relative contributions of the individual team members to the team's overall performance.

Team Allocation

The teams will be sorted out during the first Thursday session. There will be a form to fill in and sign if you wish to choose your own teams. Paper copies of the form will be provided on the day, or you can download the form from here, fill it in in advance, and bring it with you.

Module Structure

There will be a small number of lectures during the first three weeks of term to introduce the problems, tools and techniques. All the module handouts will be made available here as pdf files shortly after the paper versions have been distributed in the lectures.

Week Day Activity
1 Monday
Tuesday
Thursday
Lecture 1 - Introduction [pdf]
Lecture 2 - Continuous Assessment Specification [pdf]
Team and Tutor Allocations [pdf]
2 Monday
Tuesday
Thursday
Lecture 3 - Example Projects [pdf]
Lecture 4 - New Media Design [pdf]
Lecture 5 - New Media Tools [pdf]
3 Monday
Tuesday
Thursday
Lecture 6 - Project Management [pdf]
Lecture 7 - Working as a Team [pdf]
Lecture 8 - Presentation and Report Preparation [pdf]

Weeks 4 to 11 will be fully devoted to working in teams of five on the continuous assessment projects. Throughout the term, each team will have a 20 minute meeting each week with their team tutor to report on progress and to be given any advice that may be needed. At the end of term, each team will give a presentation on what they have produced.

Recommended Books

The recommended books for this module are:

Title Author(s) Publisher, Date Comments
Design for New Media Lon Barfield Pearson/Addison Wesley, 2004 Covers the design issues for multimedia
Team Roles at Work Meredith Belbin Butterworth-Heinemann, 2003 Looks at working as a team
Essential Communication Strategies: For Scientists, Engineers and Technology Professionals Herbert Hirsch Wiley, 2003 Tricks of the trade for becoming a great technical communicator
Digital Multimedia (2nd Edition) Nigel Chapman & Jenny Chapman Wiley, 2004 Covers the core technologies used in multimedia
Web Design (1st Edition) Nigel Chapman & Jenny Chapman Wiley, 2006 A complete introduction to web design
Digital Media Tools (2nd Edition) Nigel Chapman & Jenny Chapman Wiley, 2003 Covers the main tools used for multimedia

Useful Links

For your convenience, here are the recommended web links referred to in the lectures, plus a few more that you might find useful:

Nielsen's Usability Heuristics

Stanford Guidelines for Web Credibility

W3C (World Wide Web Consortium)

HTML (HyperText Markup Language)

CSS (Cascading Style Sheets)

Tutorial on HTML + CSS

Free HTML Editors

SGML (Standard Generalized Markup Language)

XML (eXtensible Markup Language)

XHTML2 Working Group Home Page

DTD (Document Type Definition)

XSL (eXtensible Stylesheet Language)

XSLT (XSL Transformations)

Free editor for XML, DTD, and XSLT

SMIL (Sychronized Multimedia Integration Language)

SVG (Scalable Vector Graphics)

ECMAScript

JavaScript

JScript

PHP

GIF (Graphics Interchange Format)

JPEG (Joint Photographic Experts Group)

PNG (Portable Network Graphics)

MPEG (Moving Picture Experts Group)

PhotoPlus 6 - Free Image and Photo Editing Software

GIMP - GNU Image Manipulation Program

DrawPlus 4 - Free Graphic Design and Vector Drawing Software

Guide to more free graphics software

Adobe Flash (formerly Macromedia Flash)

Flash Tutorial

Anim8or - Free 3D Animation Software

3DPlus 2 - Free 3D Animation Software

Top free video editing software products

WavePad - Free audio editing software

Apple iLife (iPhoto, iMovie, iWeb, iDVD)

Storyboards

Script breakdown

Gantt Charts

PERT (Program Evaluation and Review Technique)

Waterfall model

CVS (Concurrent Versions System)

Subversion (Version Control System)

Please let me know of any bad links, and feel free to suggest further useful links to add here.


This page is maintained by John Bullinaria. Last updated on 21 May 2009.